HOW TO INJECT ROMS INTO VC RELEASES TUTORIALSince the release of wad packing tools, it has now become possible to inject roms into the virtual console releases. The process is currently a little long winded so I decided to make a tutorial for you to hopefully explain the process in more detail.The emulation of some games is not that great so be warned.
Wii U Multi Injection: play your favorite emulated games on Wii U by wololo July 14, 2016 Note from Wololo: This tutorial on Wii U Multi Injection was initially published by /Talk member fugelmir, as part of our monthly tutorial contest.
Codec:cd cd packer/bfgrwadtoolsv038/wadunpacker.exe wad/title.wadOnce you press enter after the last command, you will see alot of text scroll up the screen. Wait for it to finish until you can see the cursor flashing again. It should look like this:Once it has completed, leave the DOS window open, you're going to need it again very soon. Now go back to your C:packerbfgrwadtoolsv038 folder and you should see a new folder starting with 00010. Enter this folder and you should see the.APP files along with a.cert,.tik,.tmd and.trailer file. Rename the.cert,.tik,.tmd and.trailer files to title.cert, title.tik, title.tmd and title.trailer.
Take a copy of the title.tmd file and rename it to titlebackup.tmdYou may want to make a backup of all these files now to save you repeating the previous process should something go wrong.Your new folder should look like this:The rom file is actually contained in the 00000005.app file so we will start by opening this file with your Hex Editor software. At the same time, open your copy of the rom file that is included in the wad with the hex editor aswell. We are going to break the 00000005.app file down into 3 chunks. Let's do the first chunk.First you want to take a look at the rom file. What you are looking for is the start of the rom.
Here you can see I have highlighted a small section of the hex which I am going to search the VC file for in a moment:Once you have made a note of the HEX code (look at the left hand side not the right for this), open your 00000005.app file and press Ctrl+F to initiate a search. You want to search for a hex value and you are searching for the details that you found in the copy of your rom. As you can see here the application done a good job and found the beginning of the rom:This is where we will make our first split.
Cut everything that is before this section then create a new file and paste the information into that (you want to cut it rather than copy as we are aiming to leave just the rom information in the 00000005.app file). Save the new file as 00000005-part1.app in your C:packerbfgrwadtoolsv03800010. Folder along with the app files and the title.tmd etc.Now go back to your hex editor and you want to study the rom file again.
Scroll to the bottom of the file and take note of the offset (the number on the left) and also the format of the end of the file:Now you have the end of the file, go back to your 00000005.app file and scroll down to the same offset as you saw in the rom file:We're going to do pretty much the same as last time here except for this time, cut all of the information that comes after the string you were just searching for and paste it into a new file. Save this new file as 00000005-part3.app.
Finally save your edited 00000005.app file as 00000005-part2.app. Your folder should now look like this:There are still a couple more things we need to do before we can make this back into a wad file and of course the first one is going to be making your rom file fit in the space provided.To do this, first open the rom file you want to inject with the hex editor and scroll to the bottom of the file.
Check this against the end of your 00000005-part2.app file. If the ends match and finish at the same place then you are good to go.
If not then you will need to insert some dummy data. This is as simple as clicking edit, then insert. Codesha1 00000005-old.appsha1 00000005.appThis should give you something like this:Go back to your hex editor and open the title.tmd file in your C:packerbfgrwadtoolsv038 folder.
![Wii vc games Wii vc games](/uploads/1/2/5/4/125463644/177476156.jpg)
If you notice in the image above, I circled the 2 values that you need to work with. Don't worry, the title.tmd is nowhere near as long as the other files you have been working with previously so this step should be a walk in the park for you now.You need to search for the first line in the hex code of the file (ctrl+f, hex value). I usually type the first 8 characters which should find it.
Then you need manually overtype it with the bottom value. Here's a picture of mine before and after.
I used the values shown above so you can see what I done here:BEFOREAFTEROnce you have made these changes, save your title.tmd and finally you can close your Hex Editor.The final furlong here is to repack the game into an installable.wad file. Again this is going to be an easy step for you. Head back into DOS for one last time and punch in the following code as always followed by enter. Codewadpacker-VERSION0.00007Once this is complete, if you done everything correctly you should see something like this:Then that is it my friend. Stick that wad on your SD card, head over to your Wii and load your favourite wad installer which should theoretically install fine.
![Wii Wii](/uploads/1/2/5/4/125463644/126013589.jpg)
When you get back to your main menu you will see an icon for your fake VC channel. Click on it, keep your fingers crossed that you picked a combination that works and hope that the emulation is decent. If it is not up to scratch or doesn't work at all then you can try other VC releases to see if you have more luck.In this example I injected the Pilot Wings (E) rom into Sin & Punishment (E) (VC). Previously I tried with Super Mario 64 but unfortunately the emulation was awful. It was vastly improved when using Sin & Punishment which is why I recommend it.I havn't had much time to try SNES and Megadrive releases yet but I am sure after reading this you should be able to work those out for yourselves.Hope this was helpfulThis tutorial is for Wii.DS-Scene only. If you want to use this tutorial on your site then please contact me first. This is exactly what i was looking for last night and to think I almost gave up hope.
That said i'm still having problems extracting all the data from inside the wad file. This is obviously because i haven't got the common-key.bin that everyones talking about. I am not asking that anyone here tell me how to get it since i am well aware that it is illegal and therefore you cannot host any links and such.
The list of Virtual Console games for Wii U in North America names releases of vintage games. Emulated by the, these releases take advantage of the console's unique features, such as with the and posting to. Some of these games may already be available on the, which can also be played through Wii U's Wii Mode, but these legacy versions lack some features of the Wii U Virtual Console. While Wii Virtual Console titles cannot be played using the Wii U GamePad's controls, a September 2013 enabled the use of the GamePad's screen as a display. While are also available for download from the Wii U eShop, these are not designated as Virtual Console releases and lack Virtual Console features.The list is sorted by system and in the order in which they were added in for Wii U.
To sort by other columns, click the corresponding icon in the header row. Contents.Available titles The following is a list of the 311 games available on the for the in North America, sorted by system and in the order they were added in. To sort by other columns, click the corresponding icon in the header row.Nintendo Entertainment System These titles were originally released for use on the, which was launched in 1985.There are 94 games available to purchase.
^ Not originally available in North America.Super Nintendo Entertainment System These titles were originally released for use on the, which was launched in 1991.There are 51 games available to purchase. Not originally available in North America.Game Boy Advance These titles were originally released for use on the (GBA), which was launched in 2001.There are 74 games available to purchase. Not originally available in North America.Nintendo DS These titles were originally released for use on the, which was launched in 2004.There are 31 games available to purchase.